I wanted to focus on creating a single object these days and I discovered this amazing weapon concept from Cal Santiago. I fell in love with it and I wanted to give a 3D interpretation of his concept as a Stylized Game Ready Props.
Here it is :)
Modeling and Uvs on Maya, normal baking and texturing with Substance Painter, Rigged, animated and rendered directly in Unreal Engine 5.5.
Flame FX is coming from a free pack found on FAB Marketplace.
Flamethrower and retractable blade
Turn with Wireframe
Control RIG with controlers and Skeleton showcase